Hollywood likes to play games with the numbers. They want to show success to the public, of course. This means some of these numbers are...dodgy.
Thor: Love and Thunder supposedly records 160m from streaming, for instance....because Disney paid itself for the ability to stream it on Disney+. Now, Disney+ is operating at a deep loss, so it is quite possible that Disney is still losing money on the affair. The streaming "gain" is certainly larger than the profit margin for the movie as a whole. In any objective sense, it's likely a loss.
Quantumania's a dead loss. It fell about $180 mil short of its projected breakeven point.
Black Panther 2 was generally reported as a profit, but you've got $170 million of padding for streaming. This again substantially exceeds the amount listed as profit, so it's possible that Disney actually had a loss on it. You've also got about a quarter billion dollars less revenue than from BP 1, so the trendline here is deeply concerning.
GotG 3 and Multiverse did fine at the box office. However, costs to make these films are rising. Multiverse ran about $350 mil to make, so it *had* to sell a fortune to make a profit. For comparison, the original Iron Man had a $140 mil budget. This means that the actual profits are getting thinner even as the amount risked grows higher.
Did those five films make a net profit in total? Perhaps. But not a great deal of it, certainly, and the net result may be an overall loss. The answers to that lie deep in Disney's accounting, and certainly they have a motive to make themselves appear successful.
In addition, the Marvels is projected to be a bad flop. This guarantees a net loss for the last six films.
Cinema in general isn't doin' bad. Avatar 2 raked in a giant mound of money. I didn't care for it, but apparently plenty of people did. Mario and Barbie were both standalone films with a touch of nostalgia, but no giant cinematic universe to lean on, and they both broke a billion dollars.
There's an appetite there for good films. They don't even have to be particularly novel. Mario wasn't anything groundbreaking, but it was executed well enough, and people wanted a good family film. Result: Piles of cash. It cost them $100mil to make, and brought in over $1.3 billion dollars. That's way better than any recent MCU film.
The Superhero genre doesn't seem to be dead. Across the Spiderverse did fine, getting almost $700 million from a budget of $100 mil, several hundred million up from the prior entry.
They're a publicly traded company, so yeah, we have some pretty good numbers. Disney+ lost 4 billion last year, so streaming is not really the holy grail for making these properties profitable, and a lot of the "earnings" pumped into these films from this source are essentially imaginary to make the films appear better.
Theme park attendance is also rough. It had a bump in the post-covid times, but attendance is dropping now, and Disney projects a continuation of this trend. They lost $120 million overall in 2022, so if theme parks are suffering, that's probably not going to be the thing that saves their other failing venture.