R2T21: Aasgar focuses his attention on Red and stares intensely before he begins calling out tactical suggestions to the crew. Nothing seems to change with his target. As he finishes his exhortations for his friends, the damage catches up to him (16), which inspires him to strike-and-move and not just stand still.
Spoiler: Inspiration
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Red Zephyr's Strike

R2T16: Blue steps away from the fire and reaches for Cici with the tiny hand currently surrounded by bright energy. As it does so, Aasgar and Cici instantly teleport 5' to where the other was standing. Since it was originally targeting a human it was reaching high, so as soon as Aasgar's King's Castle occurs, he is touched in the head as the bright energy flashes to the dwarf's eyes and threaten to occlude his vision forever!

Aasgar, roll a Fort save!

Spoiler: Battle Tracker
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HEROES: +4 morale bonus to AC til R3T21.
Galakhar: 30. Ghostlight lantern. Studied combat (red). DS (+2 dodge AC).
Aasgar: 21. Valiant keeper's stance. He spent his IA/SwA on his last turn for King's Castle.
* Mystic Attunement: All allies w/in 60' of him gain a +5' enhancement bonus to their base land speed.
Blue Lurker: 16. (33:64). Dagger destroyed.
Red Lurker: 13. (59:64). Blindness loaded on hand.
Abenor: 10. Inner sphere stance (+3 dodge AC, +3 Will saves).
Phaevin Sylquinal: 8.
Cici: 7. Flaming sphere til R6T7.

Lucette: 14. DELAYING!!!

DEAD/OOC
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