View Single Post

Thread: The Emerald Cataclysm | PTU | OOC

  1. - Top - End - #1
    Dwarf in the Playground
     
    Flumph

    Join Date
    Nov 2018

    Default The Emerald Cataclysm | PTU | OOC

    The Emerald Cataclysm
    The Region of Hoenn faced quite a few crisis over the years, the Organizations of Magma & Aqua have attempted to lay waste on the peoples way of life before. Attempts on erupting Mt. Chimney, theft of parts for important machinery, the kidnapping of Pokémon, multiple confrontations with scientific teams, and semi-finally, the desecration of Mt. Pyre... However, they themself could not have forseen what happened as their grandest, and possibly last, plans succeeded.
    The awakening of Groudon and Kyogre resulted in the Cataclysm, a disturbing weather pattern that spread from Sootopolis City and after mere days covered the whole region. From Downpour to scorching rays and back in moments, people retreated to their homes in hopes of sitting it out. Days turned to Weeks, and the situation worsened. Lightning Storms & Droughts, Tornadoes & Tsunamis, and the shifts started to stretch in-between changes. Many smaller towns got abandoned, many larger ones suffered from the sudden overpopulation as their own walls barley withstood the Natures onslaught.

    Yet as six years passed, the world settled in some ways. The Weather still shifts multiple times a day, in barley predictable ways. The routes are still not save for travel as the infrastructure became unmaintainable and desperate pokémon and people prey on anyone who is required to travel. The Mauville City Complex is considered one of the safest cities to be in, but the daily struggle continues as overcrowding, food shortages and power troubles keep even this safe haven far from its former glory. The only way to keep the city and its inhabitants safe is by sending out people to retrieve parts, food, fuel, and whatever useful they find, contact other towns holding out and make something of a safe travel for any transports, and keep searching for a way to reach and enter Sootopolis, and finally put a stop to the Catastrophy.

    So, this should serve as a good enough synopsis. While here is a focus on Mauville it is mainly because it would be the most significant city still standing. We don't have to have you come from there but you inevitably would have heard of it or meet someone who was there in the last six years, and I think it does serve as a decent hook and some promised safety one needs every once in a while between things going down.

    Money is still in use there and in extension other places that manage some occasional contact are likely to take money as well... Even if directly getting goods is often plain better given the situation. But naturally not every place will have everything one can buy available, so even when you are not on the road you won't have total access to trade.

    On the note of that, I assume most travel along what once was a route would now take multiple days when the weather allows it, and being not every town is a functional place anymore the time traveling across the region can stretch itself. Towns that just aren't anymore naturally still have remnants of buildings however which makes them better protected from the weather, which travelers, criminals and wild pokémon alike are likely to exploit.

    So yeah, time to make the world better, be it as a traveling group of freelancing do-gooders or under permanent employ of some specific settlement.
    Stuff for Reference:
    Spoiler: Big 16
    Show
    1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
    PTU
    2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
    Hoenn Post-Apocalypse: The Weather is WACK. The Emerald Scenario run to the extreme of never being resolved made travel and life in the Hoenn region exceptionally problematic. Many towns became unable to sustain themself and have been abandoned, and the clusters of civilisation have to send out parties to retrive anything useful to hold on and out. After Six years, the chances that the weather ever normalises again seem slim, but humanity never stops working.
    3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
    The Three already here.
    4. What's the gaming medium (OOTS, chat, e-mail etc.)?
    This forum. A IC & a OOC Thread.
    5. What is the characters' starting status (i.e. experience level)?
    5th Trainer level. Two Pokémon each at Level 10. Underdog not required but you are encouraged to be reasonable. If they can evolve at that level, they may be evolved.
    6. How much gold or other starting funds will the characters begin with?
    7500P seems reasonable. No gear is pre-provided and you have access to all shopping before gamestart. After that local availability possibly becomes relevant.
    7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
    Core, GoT, the three Errata & DPDoM's Jailbreaker are considered fair game. With the exception of ball cases, DPDoM Equipment is considered double the listed price.
    8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
    The PTU dexes up to Hisui (Given, if you use Hisui mons you should be able to explain it) are fair game. There will be no Fakemon for the sake of sanity, but assuming you have the correct feats I am open to agure about typeshifts.
    9. By what method should Players generate their attributes/ability scores and Hit Points?
    N/A - Please use the semi-automatic google sheet, you know the one.
    10. Does your game use alignment? What are your restrictions, if so?
    You are the good guys! Or at the very least, morally opposed to curlty and murder. This does not exclude Taskmaster, depending on how you run the class.
    11. Do you allow multi-classing, or have any particular rules in regards to it?
    Standard
    12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
    Roll in the OOC Thread and mention while rolling what you roll for. You then can describe the details of it in IC.
    13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
    As mentioned: "To ease the combat slightly, Trainer Turns simply happen at the same time as their Pokémon Turns. This possibly gets some unforseen consequences but should speed up combat rounds significantly. (Taking the Pokémons speed for initiative for ease of play.) [Obviously, League Rules never apply, cause you know, setting.]"
    14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
    You are all old enough to remember the time before the legendaries awoke and started fighting with the region in the crossfire. It would be nice if the characters know each other before IC starts so one can avoid the most akward meet & greet. Remember to mention your pokémons backstory/personality with a sentence as well. You are in control of them afterall.
    15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
    It is hard to predict, but I want to say a mixture of fighting, helping and figuring out the right course of action at any given moment. Not much what I would traditionally call a puzzle however.
    16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
    Killing God and absorbing their powers is not planed at the moment. You are free to reference 'Blessed and the Damned' for religious or archeological purposes if you so desire.

    Spoiler: Player Characters
    Show
    Player Character Text Colour Descriptive Snippet
    Kuro Dmon Willow "Sample Text" ???
    tonberryking Mossopal "Sample Text" Friendly Corpse Ninja Girl with a Gasmask
    Around Ambiguous 15-ish
    Volthawk Tobias "Sample Text" ???
    Last edited by DasIrrlicht; 2024-01-17 at 02:30 AM.