R7T9: Alexandru begins attempting to distract the beasts away from his brother, but since he isn't in their [the rats'] grille, they pay him no mind.

R7T8: Zauberei moves to East and the North for a better vantage point, but he seems to be getting farther away from the Splatter Man's voice and from where the rats appeared.

End Round 7, Begin Round 8 ...

R8T15:
Angelo, your readied action didn't happen, and now you are being mobbed by R.O.U.S.' (Rats of Unholy Sireship). What do you do?

Hargrimm on deck, Enemies in the hole ...

Spoiler: Battle Tracker
Show

Angelo: 15. Mage armor. Masterwork thieves' tools. Readied to cast disrupt undead at the Splatter Man if seen (24 attack, 6 damage).
* Light on sash.
Hargrimm: 14. Quarterstaff dropped. Buckler in hand. Readied to strike Splatter Man with banelight vortices if he becomes visible.
* Akashic Bond w/ Alexandru, Angelo, Marius, Zauberei, Wren: THP (5), +1 insight bonus on saves, DR/ 1(noted on sheets). Note that Alexandru has 2E, not 1.
Dire Rats 1-3: 13.3-.1.
The Splatter Man: 13. CASTING SM2!!!
* Suffers –2 penalty on all attack rolls and a –2 penalty to the save DCs of any spells he casts against Zauberei.
Marius: 12. Polearm and shield readied. 4 WIS. Aura of misfortune. RS.
* CLAIMED til R9T12 - Rats #1 and #3.
* Ant haul (2:48 hours).
Wren: 10. Light on lab coat. Remove fear (10 min). Invisible.
* CURSED by Mourning Maiden Haunt (U8, Harrowstone).
Alexandru: 9. Warhammer dropped; shield readied. 2 WIS damage.
* Collective w/ Angelo, Hargrimm, Marius, Zauberei.
Zauberei: 8. Quarterstaff dropped; Splatter Man's spellbook in hand. Readied to tear out summon monster IV when he sees Splatter Man!
* Mage armor
. 2 WIS damage (Z-).
Paula: 7. 4 WIS damage (P-A). TOTAL DEFENSE!

DEAD/ OOC