Chloé Clement
High Elf Alchemist Artificer
AC: 17 HP: 2/24
PP: 13 PIv: 15 PIs: 11
Conditions: Exhaustion (1)
Concentrating:
Experimental Elixir: Boldness (Exp.). Decanter: 1/3

"I took some things we could use to slow anyone down if they come down the stairs while we're resting - I agree, we should take another break." Though she'd managed to stay on her feet, that wasn't saying much, grand total.


Spoiler: OOC
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Hunting Trap, Caltrops, and Ball Bearings up for use as things we could drop down and then recover once rest is done.


Spoiler: Servant Statblock
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PB=2

Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 6 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+5) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.