Heroes of Horror page 76-77 gives an option that'd make this pretty much the norm, in Behavioral Alignment. Under that, Alignment is a property of in-the-moment intentions and actions rather than a running tally, resulting in Alignment mechanics typically being temporary. It'd mean that you only suffer negative levels from an opposite-alignment weapon property while in the middle of acting so contrary, which would be the brawling and theft. Maybe the prostitutes depending on how forceful he was and potentially on if the pimp/madam is harsh enough about it to constitute sexual slavery.

Strangely enough, the Alignment rules seem to treat vices as more of a Law/Chaos thing than a Good/Evil one. The Exalted Vows covering a lot of vices seems to be a matter of self-sacrifice being Good rather than doing near-fatal amounts of drugs being necessarily Evil.