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Thread: Jerry's entourage [IC]

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    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2017
    Location
    Germany
    Gender
    Male

    Default Re: Jerry's entourage [IC]

    After making some last supply runs, you get out towards the lair of the six-fingered wizard.

    Getting out of town is no problem with you're papers acquired the stream of people wanting to get in and out also seems to have been slightly subsided.

    You're travels take you half a day through abandoned tunnels, they are some dwarves who check to tunnels for integrity but you see not much more on the way. The lair of the wizard is also pretty nondescriptive, it seems like it's just a hole in the tunnel but when you step inside you see... Darkness.

    Spoiler: OOC
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    The tunnels had lights, most of the lair will be dark, but it's no problem to take a tunnel light from the walls who are filled with brightly luminating insects (same as a lantern)


    If you can see in the dark or have brought a light you see something that seems like an waiting room in any other setting. The thing that doesn't fit in are the haphazardly strewn across bones. They're is no smell of decay in the air, it seems more like old, dusty air.

    Spoiler: map
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    Last edited by Alhallor; 2024-04-08 at 02:56 AM.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.