Two skeletons stagger towards the stable where Hasgraek has made his perch. They climb with surprising speed, using their talons and wings, and soon are flanking him. Another badly-damaged skeleton wobbles towards Aupti, moving slowly.

The two prone skeletons jackknife upright and converge on Shad and Connor, as well as the skeleton who left half its bones behind in the trap and the thorns. Connor dodges out of the way, but Shad is less lucky, both skeletons raking their talons over her.

Up on the wall, the press is slackening as the siege engines turn on the field. Beatrice spares a couple of eldritch blasts for you, destroying two of the already-damaged skeletons.



Spoiler: Summary
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ACTIONS: Skeletons 3 and 10 are destroyed by your attacks. Connor does 3 dmg to Skeleton 9.

Skeletons 1 moves 15 feet towards Aupti, his movement halved, and then moves another 15 feet with his action.

Skeleton 6 moves 15 feet towards towards Hasgraek, his movement halved. He uses his action to climb up the side of the building; his climb speed is not halved because he uses his talons instead of his feet. Skeleton 7 moves 30 feet towards Hasgraek. He uses his action to climb up the side of the building.

Skeletons 8 and 9 stand up from prone. Skeletons 2 and 8 use their action to attack Shad; both hit (16 and 18) doing 9 dmg. Skeleton 9 uses its action to attack Connor and misses.

Beatrice fires an eldritch blast at Skeleton 2 and Skeleton 6 and hits both (13, 15), destroying them.

DAMAGE:
Shad - 9 dmg

Birdfolk Skeleton 1 - 7 dmg, hobbled
Birdfolk Skeleton 2 - destroyed
Birdfolk Skeleton 3 - destroyed
Birdfolk Skeleton 4 - destroyed
Birdfolk Skeleton 5 - destroyed
Birdfolk Skeleton 6 - destroyed

Birdfolk Skeleton 7 - 0 dmg
Birdfolk Skeleton 8 - 0 dmg
Birdfolk Skeleton 9 - 3 dmg
Birdfolk Skeleton 10 - destroyed

INITIATIVE:
20 - Aupti
10 - Birdfolk Skeletons, Connor, Shad, Hasgraek