While reading Player's Handbook II for bookclub, I came across this passage, which I thought might make for a fun topic of discussion (p150):

...the best fighters are those whose abilities are broad enough to give them an edge over any kind of foe. Thus, when playing a fighter, you should resist the temptation to specialize in one feat path too exclusively. If possible, keep your ranged combat prowess as strong as your melee ability so that you can take on fliers and ground forces with equal proficiency.
Now, let's put aside any potential disagreements we have with this idea, and actually try to build a character that adheres to this build concept. We want a mundane martial that can do both ranged attacks and melee, and we want it to have fairly even capabilities at both at all levels. While the paragraph specifically refers to Fighter, let's allow ourselves the freedom of using whatever mundane martial we want.

What do people think our dual ranged/melee specialist might look like?