Quote Originally Posted by pabelfly View Post
Thanks for doing the maths.
Reviewing, a few more items that help max out the archer:
  1. Greater Bracers of Archery//+2 competence to hit & +1 competence to damage
  2. Boots of speed//+1 to hit/+1 attack
  3. Ring of Blinking + Seeking enhancement//attack as invisible, +2 to hit, negate dex/dodge


Using these, we have:
+42=20(base)+8(dex)+4(feats)+5(enhance)+2(competen ce)+1(haste)+2(invisible) for an attack routine of +42/+42/+42/+37/+32/+27 implying an expected 5.85=1.05+1.05+1.05+1.05+0.95+0.7 hits suggesting the hits need to deal 35 damage. Thus (4.5(base)+12 (strength)+5(enhance)+1(competence))x2(splitting)= 45 is excessive---you can use more range increments effectively or eat some DR the hard way.