Quote Originally Posted by Skrum View Post
Total aside, but does poison damage make no sense to anyone else? If a liquid, substance, something, does immediate damage, it has to be doing so on a mechanical or chemical level, which would make it something like acid....which is its own damage type. Poison should be "con save or suffer effect." Not "X poison damage."
Hard agree. While some extremely virulent poisons might do immediate damage, their effects should be debilitating rather than damaging IMO. Paralysis (whole and/or localised) and unconsciousness should be the most common, in my opinion, but in a fantasy setting we also have the luxury of magical effects being applied by poisons; petrification, sleep, blindness (also applicable by mundane means), fear and more should also be on the table for sure.