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Thread: Chult Hex Crawl - IC

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    Ogre in the Playground
     
    Kobold

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    Default Re: Chult Hex Crawl - IC

    Nolwenn, upon exiting the cage, wastes no time in dressing herself (reaching for her mirror pendant first) except to greet a limping but suddenly very needy Desdemona and make sure the collapsed prisoner is okay. Red and Ondros, though on separate occasions, are both absolutely correct: there will be time for discussing the situation and planning once they're all safely back on the Brazen Pegasus.

    Once she's done, the wizard tosses her own cloak over the emaciated woman's shoulders and steps aside for Ondros, hoping he has no issue with carrying her out. "Yes, out we go," she agrees with Red, though she ends up calling him back down when pain shoots through her leg as she beings to try to help Draelin. Sure enough, one of the slime monster's spines is lodged in her wound.

    "Red, can you come back down and help Draelin!" she shouts up the tower, "he's a little much for me at the moment!"

    On the way out, Nolwenn lags behind twice: once to find an unbroken vial in the lab to fill with a slime sample from one of the monsters, and another time to check the wardrobe in the bedroom for anything the prisoner might be able to use. The wizard's own clothing should suffice, but, this being an expedition into lands unknown, she's only brought the bare minimum and hopes to keep what she has. She does spend a moment staring at one of the portraits but soon follows her companions out into the blinding equatorial sun and safety.
    Last edited by The Hellbug; 2024-05-02 at 06:50 PM.
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