|
Merry Mann
High Elf Abjuration Wizard 11
AC: 18 | HP: 65/57+10 | Initiative: +3(A)
Saves: STR: +1 | DEX: +3 | CON: +1 | INT: +9 | WIS: +4 | CHA: -1
Spell Slots: 1st: 3/4 | 2nd: 1/3 | 3rd: 2/3 | 4th: 1/3 | 5th: 2/2 | 6th: 0/1
Spell DC: 20 Spell Atk: +12
Arcane Ward: 0/27hp
Active Effects: Death Ward, Aid, Mage Armor, See Invisibility, Blink (6/10 rounds)
Concentrating: Greater Invisibility (7/10 on Lanius)
Immunities: Poison, Magical Sleep
Conditions: Ethereal! |
Merry reappears a tiny bit closer to the priest and uncorks the Eversmoking Bottle again. He uses its cover to move a little further, but slowly. Dark smoke fills the area of the chapel quickly.
For good measure, Merry blinks out of existence again anyhow.
Spoiler: OOC - Blink roll
Show
Reappear in J14, move to J10. 60' radius on the bottle of Heavily Obscured Battlefield.
Blink roll: (1d20)[19]