View Single Post

Thread: Resident Evil D20

  1. - Top - End - #80
    Ettin in the Playground
     
    Zeta Kai's Avatar

    Join Date
    Feb 2007
    Location
    The Final Chapter
    Gender
    Male

    Default Re: Resident Evil D20

    Bee / Flying Bug (Giant Bee base)
    Spoiler
    Show
    Games: OB2, DA
    Tiny Vermin
    Hit Dice: ½d8-1 (1HP)
    Initiative: +4
    Speed: Fly 40’ (8 squares, good maneuverability)
    Armor Class: 16 (+2 size, +4 Dex); touch 16; flat-footed 12
    Base Attack/Grapple: +0/-12
    Attack: Sting -2 melee (1d3 + poison)
    Full Attack: Sting -2 melee (1d3 + poison)
    Space/Reach: 2½’/0’
    Special Attacks: Poison
    Special Qualities: Darkvision 60’, Vermin traits, Flight
    Saves: Fort -1, Ref +4, Will +2
    Abilities: Str 3 (-4), Dex 18 (+4), Con 9 (-1), Int 0 (--), Wis 12 (+2), Cha 9 (-1)
    Skills: Spot +5, Survival +1
    Feats: Hover B
    Environment: temperate plains
    Organization: buzz (2-5), or hive (12-50), swarm (51-100)
    Challenge Rating: ¼
    Treasure: N/A
    Alignment: always Neutral
    Advancement: 1 Hit Die (Tiny); 2 Hit Die (Small)
    Level Adjustment: N/A

    Poison (Ex): via injury; Fortitude DC10; initial damage 1d3 Constitution; secondary damage 1d3 Constitution; a Bee that successfully stings another creature pulls away, leaving its stinger in the creature; that Bee then dies 1d8+2 minutes later

    Flight (Ex): a Bee can cease or resume flight as a free action; in addition, it can also make dive attacks, which work just like a charge, but it must move a minimum of 30’ & descend at least 10’; it can make only Sting attacks, but these deal double damage; it can also use the run action while flying, provided that it flies in a straight line
    Last edited by Zeta Kai; 2008-11-09 at 07:01 PM.