Quote Originally Posted by Machete View Post
I'd like to take a moment to make a very rational and calm comment.

GEIV ITS TO MEEE!

That is about how much my mind wants this system. How is carrying weight and capacity covered?
Generally, unless it is important, we don't cover that kind of thing. No one pays attention to carrying capacity. But we do have a ruling, based on a base kilogram amount with a bonus based on the strength stat. Oh!

That's another thing. Most stats are single-digit numbers. Instead of making 10 the 0-mark, 0 is. Negative numbers are allowed. Simply add the stat as a modifier. So, a strength of 3 is +3. Stats can also be reliably raised over time at a much more frequent amount. 5 is pretty much the highest a starting character will have, while 0 is probably the lowest (you can get lower, but that's traits).