Originally Posted by
Lapak
Which is why I can't say I like this suggestion too much; it tips the balance too far the other way. Once dagger-guy gets into range - which he almost certainly will, since one sword thrust isn't enough to put him down - the advantage shifts to him for the rest of the combat, and the question becomes 'why would anyone use a weapon larger than a dagger?' instead of 'why would anyone use a weapon smaller than a sword?' I'm not sure that the lower damage of a dagger is enough to offset a -4 penalty to hit for the sword-wielder.
I like it in principle, though; I just think it ends up throwing things too far in the other direction. I haven't play-tested it or anything, though; I could be wrong.