Quote Originally Posted by Red Zero View Post
Actually, I just remembered something about most of these old turn-based strategy games that may be about to kick in. As impressive as the Archons opening moves are, typically how they worked was the Attacker usually got their attacks in first then the remaining Defenders got a turn to swing back, and just taking out 3 (very wounded) dragons isn't gonna dent the return firepower back at them that much.
There's also the gwiffons and Jillian. Each of them should be able to take out a seriously wounded dwagon with one hit, tilting the firepower ratio a bit further in their favor.

That said, the fact that none of them can (as far as we know) attack more than one dwagon at a time is a major disadvantage in this situation, where lots of little attacks would be more useful than a few big ones.