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Thread: lich ruler

  1. - Top - End - #612
    Dwarf in the Playground
    Join Date
    Jun 2007

    Default Re: lich ruler

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    Well... There's only Martin to roll initiative, and everyone else has gone, so I might as well go.

    Oh, and the order, as I see it:

    23 - Skeleton
    9 - Nina (+3 mod)
    9 - Yorrick (+1 mod)
    9 - Nexus (no mod)
    6 - Tristan

    Now, time to attack:

    Yorrick takes a 5-foot step forward to the skeleton. There must be 10 ft separating them, as otherwise the skeleton wouldn't be able to reach. Now that he's within his own attack range, he'll power attack (-5 attack, +10 damage). He'll also initiate the Iron Guard's Glare Stance, giving the skeleton a -4 on attacks except against Yorrick. He'll use the Douse the Flames maneuver, supressing the skeleton's attack of opportunity for one round. Obviously, he can't use the Merciful property of his greatsword. Oh, and Furious Counterstrike adds +2 damage / +2 attack.

    So, rolls:

    Attack: (1d20+8)[11]
    Damage: (2d6+21)[30]

    Oh, and, Maneuver roll: (1d5)[3]

    [edit] Seriously, what's with the rolls on this forum? They come in streaks... Maybe we should use InvisibleCastle...
    Last edited by Methalor; 2007-10-08 at 01:17 PM.
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