{table]Player|Psi|DPs|Lives|Effects
Almighty Salmon|1d6|5|5|Metaphysical Weapon; The Power is Yours! (positive) until R12
Fleeing Coward|1d6|5|4|Metaphysical Weapon; The Power is Yours! (negative) until R12
Fredricus|1d6|3|4|
Captain van der Decken|1d6|1|6|
Kasz|1d6|0|1|
Khaldan|1d6|4|0|DEAD
Castaras|1d6|2|2|The Power is Yours! (positive) until R12
Heretic|1d6|0|3|The Power is Yours! (positive) until R12
Streakster|1d6|0|1|Impaled; Fury Swept; The Power is Yours! (negative) until R12; Stunned until R12
GoC|1d6|1|2|Impaled; The Power is Yours! (postive) until R12
Jagg|1d2|5|0|DEAD for reals
Raiser_B1ade|1d8|5|0|DEAD for reals also
Eldritch Knight|1d6|0|2|
Orzel|1d8|0|4|
Dr Bath|1d6|5|4|The Power is Yours! (positive) until R12
Calamity|1d6|2|4|The Power is Yours! (positive) until R12; can't be affected by Cure Wounds until R14
Meynolds|1d6|0|5|The Power is Yours! (positive) until R12[/table]