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Thread: The Grinder Group 3

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    Barbarian in the Playground
     
    SolithKnightGuy

    Join Date
    Aug 2007

    Default Re: The Grinder Group 3

    OOC:
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    Let's just go ahead without him. Spells done and picked. Only thing left to do is actually putting up the stat block.

    List of buffs active on everyone to come, but it has been mentioned


    Edit: Mostly done stat block edited in.

    Stat block:
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    Three
    Race:Human (7 Bard / 1 Mindbender / 2 UR-Priest / 1 Sublime Chord / 7 Mystic Theurge)
    Alignment: Lawful Evil Type: Humanoid(Human)
    Initiative: -7
    Languages
    Common
    Abyssal
    Infernal
    _____________________________
    AC: 31 Touch:25 Flatfooted: 31
    (10 + 5Deflection(Shield of Faith) +6AC +11Monkbelt -1Dex)
    79hp (2d8+8d6+8d4);

    Immune
    Projectiles and Thrown Weapons (Storm Rage)
    Grapple, Web, Entangle etc. (Freedom of Movement via Ring)
    No need to eat or drink (Ioun stone)
    No need to breathe (Ioun Stone)


    Saves:
    Fort +17 , Ref +16, Will +39
    (Superior Resistance +6resist, Conviction +5morale bonus)
    ______________________________
    Speed: 30', Fly 40' Average (Storm Rage);
    Melee: +2 Standard, +2/-3 Full attack, 1d4-3 Dagger or 1d6-3 Unarmed Strike
    Ranged: +7 Lightning Touch Attack, 10d6 (Storm Rage)
    Space/Reach: 5'
    Base Atk: +8; Grapple: +5 (Immune due to Freedom of Movement

    Special Qualities:
    Rebuke Undead: 16/day
    Bardic Music: 8/day
    Bardic Knoweledge: +8
    Healing Hymn (Alternate Class feature)
    Telepathy 100'
    Evasion (Ring)
    Freedom of Movement (ring)

    ______________________________
    Abilities:
    Str 5, Dex 9, Con 13, Int 14, Wis 30, Cha 26

    Feats:
    Able Learner, Spell Focus(Evil), Iron Will, Silent Spell, Melodic Casting, Extend Spell, Persistant Spell, Divine Metamagic Persistent Spell, Reach Spell, Metamagic Song

    Skills
    Intimidate +12, Diplomacy +12, Sense Motive +19, Bluff +14, Spellcraft +10, Listen +28, Perform(string instruments) +31, Knoweledge (Arcane) +8, Knoweledge (Religion) +8, Knoweledge (Planes) +7, Profession(Astrology) +16, Concentration +22, Use Magic Device +29
    _______________________________
    Equipment:
    Headband of Leadership (+6wis and +6cha)
    Ring of Evasion
    Ring of Freedom of Movement
    Ring of Enduring Arcana (Active only while buffing in the morning)
    Monk's Belt
    Bracers of Armor +6
    Amulet of Health +4
    Portable Hole
    -Nice chair, desk, and small bed within, as well as extra sacks and the like
    Gray Ioun Stone with Continual Flame
    Clear Ioun Stone
    Iridescent Ioun Stone
    Rod of Chaining (Lesser)
    Masterwork Lute
    1340GP


    Day Long Spells in Effect:
    Shield of Faith
    Ebon Eyes
    Conviction
    Heroe's Feast
    Divine Insight (+20 on any single skill check)
    Resistance, Superior
    Stormrage


    Cleric Spells for the day: 21 CL
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    0-Level
    Create Water, Cure Minor, Cure Minor, Cure Minor, Cure Minor, Cure Minor

    1-Level
    Blessed Aim, Blessed Aim, Lesser Vigor, Obscuring Mist, Bless, Bless, Comprehend Languages, Sanctuary

    2-Level
    Close Wounds, Divine Insight, Conviction(Extended), Ebon Eyes(Extended), Align Weapn, Darkness, Darkness

    3-Level
    Know Vulnerabilities, Magic Vestment, Mass Lesser Vigor, Mass Lesser Vigor, Deeper Darkness, Meld into Stone

    4-Level
    Death Ward, Dismissal, Mass Shield of Faith, Divine Power, Spell Immunity, Inflict Critical Wounds

    5-Level
    Stone Bones, Greater Command, Slay Living, True Seeing, Greater Blindsight(Extended)

    6-Level
    Energy Immunity, Superior Resistance, Blade Barrier, Harm, Heroe's Feast

    7-Level
    Mass Spell Resistance, Fortunate Fate, Greater Dispel Magic(Silent)

    8-Level
    Storm Rage, Earthquake

    9-Level
    Miracle


    Bard Spells Known/Cast: 8 CL
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    Castable/day: 3/5/5/5/3
    Cast: 0/0/0/0
    0-Level
    Detect Magic, Mage hand, Mending, Prestididation, Read Magic, Summon Instrument

    1-Level
    Cure Light Wounds, Charm Person, Tasha's Hideous Laughter, Identify

    2-Level
    Cure Moderate Wounds, Heroism, Mirror Image, Suggestion

    3-Level
    Cure Serious Wounds, Haste, Major Image


    Sublime Chord Spells Known/Cast: 16 CL
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    Castable/Day:5/5/5/4/3
    Cast: 0/0/0/0/0

    4-Level
    Shadow Conjuration, Polymorph, Assay Spell Resistance, Greater Invisibility

    5-Level
    Mass Cure Light Wounds, Greater Heroism, Shadow Evocation, Greater Dispel Magic

    6-Level
    Otto's Irresistable Dance, Repulsion, Find the Path, Flesh to Stone

    7-Level
    Spell Turning, Greater Shadow Conjuration, Limited Wish

    8-Level
    Greater Shadow Evocation, Polymorph any Object



    Last edited by Bronz; 2007-12-17 at 12:51 PM.