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Thread: Adventurers' Guild Team Badger IC

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    Bugbear in the Playground
     
    Bonecrusher Doc's Avatar

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    Default Re: Adventurers' Guild Team Badger IC

    The adventurers, having carefully removed evidence of their presence in the Docks, proceed back to the guildhall, carrying the weapons they have discovered - and a bound, sleeping gnome. Upon arrival they wake a sleepy Father Eldon, who determines that the gnome is in no danger, but believes he has consumed some sort of sleeping draught and should wake in a few hours. The adventurers take advantage of that time to catch some sleep themselves until sunrise. The next morning, they assemble in the Common Room with the three guild officers. Their captive is still asleep, though it appears to be more a natural sleep than the stupor he was in earlier, and Bil agrees to guard him upstairs until the team asks for him to be wakened.

    Bruce
    "So, what did you discover last night? Any sign of the Weaver's Guild up to no good?

    Lankin
    "Yes, and what were all those weapons you were carrying in last night?"

    Ana places bowls of hot barley cereal and wooden spoons in front of each adventurer, along with a small jar of honey at each table.
    Last edited by Bonecrusher Doc; 2008-01-26 at 07:58 AM.