Dilekar

Interrupted as he approached Father Zantus in order to help interrogate the prisoners, Delikar turns around and mutters a curse at the sight of the torch-wielding goblins. Goblins and fire. The best combination if you want uncontrolled destruction and mayhem. This is gonna be ugly.

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It would be nice to know at which distance the goblins are right now. If they're relatively close (0-40 ft), Dilekar will approach up to 20 ft, rapier in hand. If he can reach the nearest goblin with that movement, he'll engage in melee. If not, he'll ready an attack action, triggered as soon as a goblin enters one of his threatened squares. In any case, Attack: (1d20+3)[22], Damage: (1d4+2)[6].

If they're farther away, he'll sheathe the rapier and draw his shortbow, and that's it for this round.