Meanwhile, at the Last Tower, a military base on the outskirts of Sharn, said pack of lunatics Mobile Suit Team has assembled. You were all brought into the conflict in one way or another - as members of a royal army, as "contractors" with a Dragonmarked House, as independent mercenaries, or even as a military observer from the Four Nations' distant quasi-ally, the Riedran Empire. Regardless, you and your effects find yourselves in the large waiting area of Last Tower's command HQ, each holding a set of formal orders from one organization or another to report here for participation in the Armored Trooper Coalition, the international organization incident-waiting-to-happen which comprises the front lines against the bizarre menace of the Invaders.

The waiting hall is imposing: large, stone, and walls covered in tapestries depicting various military victories in the history of the Kingdom of Galifar and later Breland. What the waiting hall does not have is anyone else besides the reporting soldiers. The small alcove with a plaque marked "Reception and Processing" is completely empty save for a small, unoccupied, gnome-sized desk.