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Thread: Warglory, Liberators

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    Barbarian in the Playground
     
    Shirocco's Avatar

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    Aug 2007
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    Default Re: Warglory, Liberators

    To enter a world is always hard. You are soldiers of the Nagaard, and your division is being sent in first through a world root to a human world. World roots are the link between worlds, dimensions, and are seldom open. When they do passage is possible, but their opening is of a known cycle and when entering a world held by enemies the traditional greeting is pre-planned artillery barrage. The Houten are a human nation, part of a great alliance now on the warpath and they seldom disappoint.

    The first company through have many names - most refer to them as the Forlorn Hope. Theirs is to die. They're the first in, they receive the first barrage, and when the second company come in behind them the first is usually dead to the last.

    You are in the 1st squad of 1st platoon, 2nd company, 1st battalion of the Hargnut - a dvergr mercenary divison serving a human army. Yours is an armoured battalion, and your APC hits the ground at full speed. The Houten heavy artillery is reloading so you're greeted with light artillery instead.

    The hull of your retrofitted tank-come-APC rings with shrapnel and shell. You can hear the driver cursing even over the two naval engines of the 80 ton vehicle going full pace through churned mud and broken bodies. Your heads are blurry from the after effects of the world root, and the lurching APC trying to weave around the wreckage of 1st company does nothing to help.

    Welcome to the war.
    Last edited by Shirocco; 2008-05-27 at 04:26 AM.