A Review:
7 oarsmen jumped overboard, including the one that Ulysses scared
9 healthy oarsmen on deck + 1 healthy oarsman on the bank
2 wounded oarsmen on deck (one of them is at 0 HP)
1 dead oarsman
1 dead helmsman
2 guard-looking guys and 1 Finde, all unconscious and bleeding, and if you wait any longer to Cure Wounds you won't have to worry about tying them up.

There's rope a-plenty on the ship. Remember to do a Use Rope check if you tie somebody up.