Serene

Seeing the contingency spell go off, Serene yells. "Gah! This won't do! ... quick, human corpses and wolves trip up these cookiecutter transvestites! Goblins, go for the throat, chest, or groin whichever is closest!"

Turning to the others, she says
"How are the rest of you coming along? I'll try to keep her off-balance as much as I can."

She heads over to pick up her hand crossbow and any other items she's missing.

Trip attacks-
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Human commoner skeleton 1 (claw): (1d20+1)[16]
STR check: (1d20+1)[13]
Wolf Skeleton 1 (bite): (1d20+2)[21]
STR check: (1d20+1)[16]

Human commoner skeleton 2 (claw): (1d20+1)[3]
STR check: (1d20+1)[13]
Wolf Skeleton 2 (bite): (1d20+2)[3]
STR check: (1d20+1)[11]

Human commoner zombie 1 (slam): (1d20+2)[3]
STR check: (1d20+1)[20]
Wolf zombie 1 (bite): (1d20+1)[8]
STR check: (1d20+2)[22]

Human commoner zombie 2 (slam): (1d20+2)[6]
STR check: (1d20+1)[19]
Wolf zombie 2 (bite): (1d20+1)[5]
STR check: (1d20+2)[14]


regular attacks-
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Goblin skeleton 1 (claw): (1d20+2)[6]
Damage: (1d3)[3]
Goblin skeleton 2 (claw): (1d20+2)[4]
Damage: (1d3)[3]

Goblin zombie 1 (slam): (1d20+1)[13]
Damage: (1d4)[2]
Goblin zombie 2 (slam): (1d20+1)[14]
Damage: (1d4)[1]


George tries tripping an Edwin

George: (1d20+1)[14]
STR check: (1d20+1)[8]