View Single Post

Thread: Pius Fidelus: The Oque

  1. - Top - End - #51
    Ogre in the Playground
     
    Zweanslord's Avatar

    Join Date
    Jul 2005
    Location
    The Netherlands
    Gender
    Male

    Default Re: Pius Fidelus: The Oque

    Turn 2.4, Group 31, Ardannis

    "Rtskink not know. Oque make Quax. Just do." "No need tree. Ardannis good." Qwerty says to the others in the tree in the mean time. Three adults come down with the child, but the last one stays up safely. They look at Ardannis, hesitantly and a bit scared, but also amazed. "Play!" "Ardannis can come. Gather food. Play children. Rtskink tell others." With that stated, Rtskink goes off to the remainder of the settlement to make the others aware. One of the Oque that just came down the tree goes along. Meanwhile, Tiktbt kept wanting to play and soon the other child joined in.

    After a while, many other Oque came climbing through the trees to see this new being. Rtskink came along. "Told other Oque." The other Oque up there spoke to each other, thinking of it as weird and some wanted to re-affirm that it was not a beast. They also wanted to know if it could climb. When they asked this last part, they sounded scared. And they wanted to see the trick and know if it used Quax. So a number of Oque looked at Ardannis, while the children were hushed down.

    Spoiler
    Show
    harmonictempest, it's fine. Editing Tumine's response in here after he edited his post.


    Turn 2.5, Group 7, Tumine Barok

    Days passed by. Most of the Oque learned how to float in water, since it was not that difficult of a skill. Only a few did not, scared of water or Tumine, but these were not more than three Oque. Those ready for the mating ritual only occasionally came with Tumine, but most just came to learn. The children seemed eager to play with Tumine as she was a more frequent sight around the settlement. Most Oque only spent some time to learn before going back to gathering food and the like. Fcinkt and Gpardz spend most of their time with Tumine, as well as the third Oque that had been splashing about. That one was called Travbt. Besides floating, the Oque learned one other skill: "Having fun with water." The children were truly experts at this skill as well, splashing around.

    Tumine did have to watch out for the children, rescuing them the most. Others she had to rescue as well, from water, as well as occasionally from predators. Though this included the times she had to save herself from a predator as she saw the Oque running away from it shouting "Danger! Danger!" in the mean time. They could spot predators, in general, earlier than she could. However, they lacked the ability to hear anything besides their own speech and that of Immortals.

    During the night, Tumine has no luck talking with the Oque. They just want to sleep then. During the evenings she can talk, often finding an opportunity to do so with either Fcinkt, Gpardz or Travbt. The ability of light seems not to work as the Oque try to make light from their paws with Quax. This continues through out and the swimming part seems to pay off more. Travbt learns a clumsy way of swimming by splashing around with it's appendages, while Fcinkt is convinced there must be a way to deal with this using Quax. Gpardz just seems to like lying in the water, having found out the luxury of bathing.

    But Tumine has set this group on a path to find more about water. Eventually, the Oque decide to move their tree settlement near the stream and have begun placing shelters there. They recognise that with water nearby, that will make things easier. Besides one child being dragged away by the stream for some time before Tumine is able to catch up and bring it back, there have not been great troubles for the group here. In general, they seem to trust Tumine. Not really considering her one of them, they do recognise her as being part of the group.
    Last edited by Zweanslord; 2008-05-29 at 03:30 PM.