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    Orc in the Playground
     
    BardGuy

    Join Date
    Jan 2007

    Default Re: [Avatar d20 Project] Bending System and Bending Classes - Thread II

    The problem with taking out the clause from Ice Shards is that there is no seed or even a mix of seeds that would outline a decent and understandable way to make a greatsword... If it's just left in Ice shards it completely clears out any problems with it. As seeds are written and taking out that weapon clause, you can't make a sword or anything other than an improvised weapon. Since an ice shard is made, not a dagger of ice, or anything that's considered a weapon, it's improvised and now the bender takes a -4 to use that weapon, and it deals damage based on size (so about 1 pt) of damage. if you make a bigger shard, it's still considered an improvised weapon, only larger. Still the same problems. And you can't use manipulate either, cause it can only make a facsimile of a weapon, and that's still an improvised weapon.

    Also on the Manipulation base seed, if someone were to make ice Javelins, which wouldn't melt immediately (ice does not melt to water in less than 6 seconds in a normal place on a normal day), could one just throw them through manipulate? Like all of them? I mean you are moving a 5ft cube of water... and thats a lot of water.
    Last edited by Ceiling009; 2008-05-29 at 05:01 PM.