Luten

Now that Luten managed to find his rythm, the goons find it impossible for them to connect with any more attacks. Emboldened by his telling blow taking out the first opponent, Luten tries to trip his foes again.

Again he crouches and sweeps for thug #4's legs but this time he follows through with the motion to also hit thug #6 on the way round.

Spoiler
Show
Flurry of trips (which are only at -1, not -2, forgot about the +1 to-hit from Str.)

Trip touch goon #4: (1d20-1)[16], trip check (1d20+5)[13]

Trip touch goon #6: (1d20-1)[3], trip check (1d20+5)[11]

If Luten manages to trip one or both of the thugs, he will use his free 5' step to step on the side of the downed thug or thug #4 if both are either down or up.