Held by Mercutio, and at the same time kept away from the unpleasant sight of her dead relatives, Tyra slowly calms down. After a while, her incoherent speech and her tears slowly vanish, leaving behind a broken, exhausted and confused young woman. She sits down on the dirty floor, her back against the same door that held her captive until a few minutes ago and, with what seems like a big, conscious effort on her part, offers you all a weak smile.

"I... I don't know how to thank you all. I think if I had stayed... there a little more I would have gone mad. I'm not even sure I haven't gone mad anyway...". She almost starts crying again as she says that, but manages to resist the urge. "At first, when I heard you come, I thought you were them, that they'd come back for me, to... hurt me as they hurt my parents. That... that hissing voice...". Tyra's voice slowly fades, as the memories of what happened overcome her again. She wraps herself with her arms, and starts shivering violently.

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Poor girl. Well, at least she seems calm enough to answer a few questions, if you may, but she's tired (and that's a huge understatement), both phisically and mentally, and will need to be escorted back to town soon. Since Oz is gone, I thought I could make Brog/Trunir bring her back home once you're done with the questioning, thus giving him a "graceful" exit from the game, and avoiding slowing the adventure even more. Sounds good?

By the way, I know I'm late as hell with this post, but the forum kind of misbehaved last friday night, and this weekend has been a busy one. So, sorry again.

Aaand a word of warning: I'll be away from home and my dearest computer from thursday to sunday next week (yay for summer metal festivals ), so don't expect me around those days. I'll try to post something on wednesday night before leaving. Hopefully.