Quote Originally Posted by Grug View Post
I was playing the built in adventure last night, and the players got to the Skull Skull room. It seemed a bit odd that the Guardian Drakes had double the hp of the kobolds and when two are next to eachother, the power of friendship lets them do enough damage to drop the fighter in one round. Am I missing something?
Yes. The joy and gleeful cackle as two little dinosaur/drake pets horribly mutilate the defenders while the rest of the party is knocked into green goo by a hunk of rock on a rope. God that was fun.

On topic, it does seem like it could be a little on the mindless pounding side, but I haven't gotten to experience that first-hand yet. The only house rule I'm currently considering is allowing players who multiclass into other classes instead of a Paragon Path to gain that classes features when they would normally gain the PP features.

ghost_warlock, your house rule seems potentially dangerous with Retraining. Or did you cover that and I just missed it?