actions
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stay where i am at, hiding 17 hide check.

spider 1 attacks
hit - (1d20+4)[23]+2 more if charge, +2 more if flank
damage - (1d4)[1]+beckon - (1d6)[5]
Poison DC 12 (1d3)[3] Str

spider 2 attacks
roll=hit]1d20+4[/roll]+2 more if charge, +2 more if flank
damage - (1d4)[3]+beckon - (1d6)[3]
Poison DC 12 (1d3)[1] Str

spider 3 attacks
roll=hit]1d20+4[/roll]+2 more if charge, +2 more if flank
damage - (1d4)[1]+beckon - (1d6)[1]
Poison DC 12 (1d3)[1] Str


stats
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Location F3
HP 8
AC 15 T 10 F 15
In Hand:
Turn Attempts 0/6
Spells Prepared
0-Cure Minor x3
1-Summon Monster 1 x3

Creatures
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S1-Fiendish Small Monstrous Spider 6/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S2-Fiendish Small Monstrous Spider 5/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning
S3-Fiendish Small Monstrous Spider 4/8 rounds 6/6 hp, AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11, Beckon the Frost, and Augment Summoning



Alright, place the summons.. : )