1. - Top - End - #32
    Bugbear in the Playground
     
    Eighth_Seraph's Avatar

    Join Date
    Jul 2006
    Location
    Water Tribe, South Pole
    Gender
    Male

    Default Re: [Avatar d20] Passive Way monk vs. Über-mauler

    The enormous Earthen warrior sails through the air, his great weight crashing into the water beside the bridge with a ker-sploosh!, and his body disappearing briefly beneath the surface.

    Spoiler
    Show
    Whew. Yes, they were. I'm drawing you into my square and throwing you SW 5 ft, into J11 and 5-foot deep water. You easily made the the fort save, but your maul is still at H12. However, because I didn't allow you to use your second action, you still have a move action left in your turn. You can go ahead and take it now.

    DC 10 Swim check to move in these calm waters, remember the minus from your ACP, though we'll ignore weight for tedium's sake.
    Last edited by Eighth_Seraph; 2008-07-25 at 06:26 PM.
    Water, Earth, Fire, and Air: Benders of the Avatar world
    Monks and Rangers for a non-magical world
    Quote Originally Posted by KKL View Post
    Edition Wars and Nerd Rage destroyed Rome. Ceasar died because he was a crappy DM.
    Avatar By the amazing Mephibosheth