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    Default Re: Beating Batman: Sir Giacomo's Guide to Monks

    ummm dude?

    hourserules and champaign changes to classes and tewaks can help classes, bu that 's how a game's played, not how he class is made...


    i mean, you can make a monk better than a wizard if you have a campaign setinside a frikkin' huge antimagicfield, but that doesn't mean anything...

    using a camaign setting and dm powers to help/hinder classes doesn't help the discussion

    I dare say that is not the default in most campaigns, where time is often of the essence (LOTR anyone? Dragonlance?).
    final fantasy 1...


    anyways, you know there isn't a magial warlmart in most campains, so your monk has to spend (days weeks months?) searching for the right store with the right magic item?
    Last edited by Stupendous_Man; 2008-07-26 at 08:40 AM.