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2008-08-24, 12:44 PM (ISO 8601)
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#18
Bugbear in the Playground
Re: 3.5 Heal skill Redux, Surgery: Because I played too much Trauma center
Procedure
Hemoraging
Causes: Foreign Objects, Other
Pairups: Broken bones, Foreign object,
Above 0 HP: -10 Vitals
Bellow 0 HP: -30 Vitals
Step One: First incision (If internal hemoraging)
Step two: Drain the blood, Dc 14 (1 standard action)
Step three: Cut open blood pocket, Dc 12 (Move action)
Step four: Drain blood pocket, Dc 14 (1 standard action)
Step Five: Thread the Blood pocket, Dc 16 (One full round actions)
Step Six: Clamp the First incision, Dc12 (Full round action) (If internal)
Step seven: Thread the first incision,Dc 14(Two full round actions)(If Internal)
Step Eight: Bandage the wound, Dc 10 (full round action) (If Internal)
Step One Fail: -5 Vitals
Step two fail: -2 Vitals, Spend another standard action to drain the blood
Step three fail: -3 Vitals
Step four fail: -2 Vitals, Spend another standard action to drain the blood
Step five fail: -3 vitals
step six fail: -8 Vitals
step seven fail: -6 Vitals
step eight fail: -0 Vitals
Road to recover: 1 day, no serious effects
If left untreated: Infection, 1d4 temporary con damage per day
Possible Infections or Complications: Parasite