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2008-08-24, 07:47 PM (ISO 8601)
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#22
Bugbear in the Playground
Re: DnD 3.5 Heal skill Redux: Putting a Price on Battlefield wounds.
Procedures
Mummy rot Curing
Pairups:None Common
Above 0 HP: -15 Vitals
Bellow 0 Hp: -35 Vitals
Step One: Cut off Infected Skin Dc14 (standard action)
Step Two: Drain Blood of the patient -10 Vitals Dc 16 (2 full round actions)
Step three: Wipe wound clean, Dc 10 (Move action)
Step Four: Thread the Wound Dc 14 (Two full round actions)
Step Five: Wrap wound in bandages Dc 10 (full round action)
Step One Fail: -5 vitals
Step two: -15 vitals
Step three: -0 Vitals
Step Four: -6 Vitals
Step five:-0 Vitals
Road to recover: 1 day, No serious after effects
If left untreated: Mummy rot effect
Possible Infections or Complications: Parasite
Special: Roll 1d20, 10 and up the treatment was ineffective and the Rot returns at the beginning stages of the diesese 1d6 days later
Last edited by Kiren; 2008-08-26 at 12:51 PM.