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Thread: Lords of Creation:Homebrew Section

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    Default Re: Lords of Creation:Homebrew Section

    Dread Hierarch

    The most favored priests of Eul, the Dread Hierarchs combine divine magic and the art of meldshaping, and lord over the living dead with the dark blessing of the Consuming Shadow.

    Entry Requirements
    Deity: Eul
    Meldshaping: Ability to shape three soulmelds, including at least one necrocarnum soulmeld.
    Spellcasting: Ability to cast 2nd-level divine spells.
    Skills: Knowledge (arcana) 5 ranks, Knowledge (religion) 9
    ranks.
    Feats: Necrocarnum Acolyte
    Domains: Incarnum.
    Special: Must be able to Rebuke Undead. Also, must have the Tomb-tainted Soul feat or be a Deadborn character.

    Dread Hierarch
    Hit Dice: d6
    {table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|Spells|Soulmelds

    1st|
    +0
    |
    +2
    |
    +0
    |
    +2
    |Speak with the Dead, Soulrender Smite 1/day, Rebuke Undead|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    2nd|
    +1
    |
    +3
    |
    +0
    |
    +3
    |Favored of the Deadfather|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    3rd|
    +1
    |
    +3
    |
    +1
    |
    +3
    |Damage Reduction 2/Silver, Necrocarnum Might|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    4th|
    +2
    |
    +4
    |
    +1
    |
    +4
    |Soulrender Smite 2/day, Bonus Feat|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    5th|
    +2
    |
    +4
    |
    +1
    |
    +4
    |Marble Flesh|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    6th|
    +3
    |
    +5
    |
    +2
    |
    +5
    |Damage Reduction 4/Silver, Necrocarnum Might|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    7th|
    +3
    |
    +5
    |
    +2
    |
    +5
    |Soulrender Smite 3/day, Bonus Feat|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    8th|
    +4
    |
    +6
    |
    +2
    |
    +6
    |Death's Dominion, Timeless Body|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    9th|
    +4
    |
    +6
    |
    +3
    |
    +6
    |Damage Reduction 5/Silver, Necrocarnum Might|+1 level of existing divine spellcasting class|+1 existing meldshaping class

    10th|
    +5
    |
    +7
    |
    +3
    |
    +7
    |Soulrender Smite 4/day, Marble Flesh|+1 level of existing divine spellcasting class|+1 existing meldshaping class[/table]
    Class Skills (2 + Int modifier per level): Concentration, Craft, Diplomacy, Intimidate, Knowledge (arcana), Knowledge (religion), Knowledge (the planes), Profession, Sense Motive, Spellcraft

    Weapon and Armor Proficiency: You gain no new proficiencies with weapons, armor, or shields.

    Meldshaping: At each dread hierarch level, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the dread hierarch level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. If you had more than one meldshaping class before becoming a dread hierarch, you must decide to which class to add each level for the purpose of determining your essentia pool, meldshaper level, and the number of soulmelds and chakra binds available.

    Spellcasting: At each dread hierarch level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If you had
    more than one divine spellcasting class before becoming a dread hierarch, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

    Rebuke Undead: You may add half your dread hierarch level to your levels in any class to determine the power of your rebuke undead.

    Speak with the Dead (Sp): A dread hierarch can use Speak with the Dead as a spell-like ability a number of time per day equal to half his levels in this prestige class (minimum one). The caster level for this ability is equal to his character level.

    Soulrender Smite (Su): Once per day, a dread hierarch may attempt a soulrender smite with one normal melee attack. He adds his Charisma bonus (if any) to his attack roll, and if the attack hits, along with the normal damage the target is affected by the Rend Essentia spell, with a caster level equal to the dread hierarch's highest divine caster. Unlike with the spell, essentia gained with this ability lasts for a number of minutes equal to the dread hierarch's level, also unlike the spell, this ability allows no save and no spell resistance.
    At 4th level, and at every three levels thereafter, you can use soulrender smite one additional time per day. Soulrender Smite attempts/day attained from multiple sources stack.

    Favored of the Deadfather (Ex): At second level, Eul protects his servants against the light of life that burns the dead. The dread hierarch gains a +4 bonus on saves against positive energy effects and against spells that damage or destroy the undead.

    Marble Flesh (Ex): At 5° level the dread hierarch's body grows as tough as fossilized bone. Your natural armor increases by +1, and any critical hit or sneak attack that hits you has a 25% chance to be negated, so that damage is roled normally. At 10° level, your natural armor increases by another +1 and your chance to negate critical hits and sneak attacks increases to 50%.
    Any ability that allows the attacker to deliver critical hits or sneak attacks to undead also bypasses this ability.

    Necrocarnum Might (Ex): Necrocarnum is the dominion of the dread hierarch, and his skill with these terrible soulmelds increases.
    At 3° level his essentia capacity for necrocarnum soulmelds increases by 1. He can also bind his necrocarnum soulmelds to his least chakras (crow, feet, hands).
    At 6° level the dread hierarch gains the ability to bind his necrocarnum soulmelds to his lesser chakras (arms, brow, shoulders). Additionally, the dread hierarch gains a number of bonus hit points equal to two times the number of necrocarnum soulmelds he has bound to his chakras.
    At 9° level the dread hierarch may bind necrocarnum soulmelds to his heart chakra. Additionally, his the essentia capacity of his necrocarnum soulmelds increases by 1 again.
    If the dread hierarch already possesses the ability to bind soulmelds to his chakras when he gains these abilities, he can still bind them as normal.

    Bonus Feat: At 4° level the dread hierarch gains a bonus feat. This can be any Divine, Incarnum or Corpsecrafter feat.

    Death's Dominion (Ex): At 8° level, the dread hierarch's ability to control undead increases. He adds his charisma modifier to the number of controled undead HD by means of Rebuke Undead and Animate Dead. This bonus can never be greater than half of his level in this prestige class.
    Additionally, the dread hierarch adds Command Undead to his spell list, if he doesn't already have it.

    Timeless Body (Ex): Beginning at 8th level, you no longer age. See the druid class feature of the same name on page 37 of the Player’s Handbook. Unlike the druid, you also wont die of old age.
    Last edited by Draken; 2008-08-26 at 01:55 PM.
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