((I'm going to need more clarification about how Leaf is able to direct his summoned creatures. I'll ask in the main thread.))

Leaf Round 4 Init 15

As Leaf completes the scroll, a feisty looking hippogriff appears X14-Y15. Having no control over the beast, it chooses MitS as his dodge buddy, launches forward, and attacks.

Fly: X14-Y15 0' to T14-U15 20' (60' of move) to P14-Q15 20' (+20' of move). Having traveled more than 50', the 'griff doesn't have to land.
claw attack - (1d20+11)[15] damage - (1d4+6)[9] miss chances are rolled by refs?

For those that can see Leaf,
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Leaf drops the scroll and casts a spell.
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entangle centered R18-S19; 40' radius; DC Reflex 14.
I'd like a ref to tell me how visible that is.

He steps 5' to Y14 and picks up one of the scrolls dropped by Cyn.
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The scroll of ESNAII.


He whispers to Cyn,
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"'Ware the Entangle. It covers South and West."


I'd like a ref to adjudicate the passive sense checks,
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the results of which Leaf will also relay to Cyn.


Done.

Status
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Leaf
Passive Listen - (1d20+9)[10] Passive Spot - (1d20+8)[14]
HP16
AC20 t14 ff17
Location: Y13
Hands: Shield, Scroll of ESNAII
Active Spells: ESNAII (15 rounds)

Augmented Ashbound HIPPOGRIFF
Passive Listen - (1d20+4)[6] Passive Spot - (1d20+8)[9]
HP 31
AC 15 (16 vs. MitS via dodge feat) (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Location P14-Q15 20'
full stats
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Large Magical Beast; HD 3d10+15 (31 hp); Init +2; Spd 50 ft. (10 squares), fly 100 ft. (average); AC 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13; BAB +3/+13; Attack: 2 claws +11 melee (1d4+6) and bite +6 melee (1d8+3); Space/Reach: 10 ft./5 ft.; SA -; SQ Darkvision 60 ft., low-light vision, scent; Saves F+8 R+5 W+2; Abilities ST22 DX15 CN20 IN2 WS13 CH8; Skills: Listen +4, Spot +8; Feats: Dodge, Wingover

Hippogriffs are aggressive flying creatures that combine features of horses and giant eagles. Voracious omnivores, hippogriffs will hunt humanoids as readily as any other meal. A typical hippogriff is 9 feet long, has a wingspan of 20 feet, and weighs 1,000 pounds.

COMBAT
Hippogriffs dive at their prey and strike with their clawed forelegs. When they cannot dive, they slash with claws and beak. Mated pairs and flights of these creatures attack in concert, diving repeatedly to drive away or kill intruders. Hippogriffs fight to the death to defend their nests and their hatchlings, which are prized as aerial mounts and fetch a handsome price in many civilized areas.

Skills: Hippogriffs have a +4 racial bonus on Spot checks.


Bud
Passive Listen - (1d20+5)[9] Passive Spot - (1d20+5)[6]
HP13
AC20 t12 ff18
Location: Y13
Active Command: Guard
SQ: Scent