Kazo
necromancer 20
sorcerer 20
cleric 20
medium outsider
DvR = 14
speed = 80 foot
AC = 104
attacks = +110/+105/+100
damage = +5 Stinger 1d12+10
Face/Reach =10ft/10ft
special attacks = domain powers, salient divine abilities, spell like abilities
special qualities = divine qualities, DR 49/+4, fire resistance 34, spell resistance 46, understand all languages, remote communication, godly realm, teleport without error at will, divine aura, rebuke undead at will
saves = +78 fortitude, +48 reflex, +65 will
abilities = 30 strength, 36 dexterity, 80 constitution, 40 intelligence, 40 wisdom, 80 charisma
skill slot; unneeded
feats;(Not in alphabetical order yet) sacred spell, quicken spell, empower spell, eschew materials, silent spell, still spell, enlarge, spell penetration, improved spell penetration, extend spell, call familiar, scribe scroll, arcane mastery(wish, meteor swarm, internal fire, magic missile, cone of cold, summon monster IX, shape change, time stop, fireball, lightning bolt, chain lightning, dispel magic, fly, clairvoyance/clairaudience, imbue with spell ability) improved initiative, combat casting, combat reflexes, leadership, expertise, mobility, improved trip, power attack, cleave, great cleave, improved disarm
spell like abilities; All cleric and sorcerer spells of 0-9th level spells are usable at will for Kazo. All spells he can grant are permanent spell like abilities he may cast at will. He may also cast Righteous Might at will.
Salient Divine Abilities = spontaneous wizard spells, arcane mastery, alterform, altersize, divine blast, mass divine blast, shape change, alter reality, automatic meta magic: empower, enlarge, extend, undead qualities, divine fast healing, rejuvenation, life drain, know secrets

Sorcerer spell; 0-9th level spells at will;5,5,5,5,4,4,4,4,3,3,3,3,2,2,2,2
Cleric spell; 0-9th level spells at will;3,3,2,2,2,2