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Thread: Chameleon as a Base Class (PEACH)

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    Ogre in the Playground
     
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    Mar 2008

    Default Re: Chameleon as a Base Class (PEACH)

    Quote Originally Posted by ivendale View Post
    If you wanted to be a lizard couldn't you just be a Druid and wild shape into one?
    Wait until 5th level to play a chameleon? Laaame.

    Awakened Chameleon
    • Tiny size. +2 bonus to Armor Class, +2 bonus on attack rolls, +8 bonus on Hide checks, -8 penalty on grapple checks, lifting and carrying limits 1/2 those of Medium characters. Space is 2 1/2 feet and reach is 0 feet.
    • Magical Beast type
    • 15ft land speed, 15ft climb speed
    • Low-light vision, blindsense
    • Str -6, Dex +4, Wis +2 Cha -6
    • Blend In (Ex): For each minute a chameleon takes no actions (except 5ft steps), it gains a cumulative +1 racial bonus to its hide check, which is reduced to 0 if it takes any actions (except 5ft steps).
    • Favored class: Chameleon
    • Level adjustment +1


    Last edited by FMArthur; 2009-06-09 at 12:24 PM.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.