Quote Originally Posted by Froogleyboy View Post
I pulled the control undead stuff but our vampire has an "admirer" another guy in our group (A Half-gold dragon Half-orc) protected her by rolling two criticals on the leader of the group of demons (which killed it) the succubi fled.

You being the DM allows you to do such things as, you know, screw with the dice roll.

You could also penalize the OTHER players for putting up with it--got any paladins, clerics, or (god forbid) druids in the party? They shouldn't be that keen on travelling with an always chaotic evil race like vampires in the first place. Make them lose their spellcasting and supernatural abilities until they 'atone' and I imagine your vampire PC will quickly clean up her act.

Or the party members will kill her and she'll be forced to roll up another one. On the other hand, killing generally isn't a good way to redeem oneself, especially if it's a travelling companion. It might also create some, er, tension between the players.

rtg0922: Good clerics use holy symbols to turn undead. Evil clerics use unholy symbols to rebuke undead--good clerics dust undead, evil clerics control 'em. Also, it's debatable on whether or not Orcus himself is actually able to grant spells. It's up to the DM to judge whether or not the Arch-Dukes and Demon Princes have the divine spark.