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Thread: Dark Heresy - An Unroutine Inspection IC

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    Dwarf in the Playground
     
    Sgt. Fall's Avatar

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    Jan 2009
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    Default Re: Dark Heresy - An Unroutine Inspection IC

    Turket's Office
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    (His name's Gorgor and do remember that you are Pinned (p. 196), meaning both shots missed because of the -20 to BS)

    Despite the extremely close range of Gorgor, the effects of the guards Suppressive Fire leaves Lucious shaking, just enough to shake his aim off Gorgor and cause him to narrowly miss with both shots.

    Trapdoor Guard's Turn:
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    Seeing Gorgor enter through the door and shot at by someone else, the trapdoor guard ascends the stairs to about halfway and takes a shot at Korland.

    Crunch:
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    Moving 1m up the stairs to see Korland (Half Move) and standard shooting at Korland (Half action). This guard's BS is 33+30 from Point Blank range. He needs 63 or lower to hit. (1d100)[19]. Damage, if hit, is (1d10+2)[3] Impact. He hits your left leg, but only 3 damage, which I suspect will do nothing to you.


    Gorgor's Turn:
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    Seeing the desperation of the situation, Gorgor grabs hold of Turket's arm and runs, with him in quick tow, through the office and down through the trapdoor. They make it 2m down the stairs. (Full Move Action, and since Turket's Ag bonus is 2, they move 4m)


    It is now Korland's Turn.
    Last edited by Sgt. Fall; 2009-02-07 at 05:39 AM.