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2009-02-13, 05:49 AM (ISO 8601)
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#3
Re: Reasons for Dungeons
Dungeon. By the Gods, Why? from "The Dungeonomicon"
Temples, Sites, Ruins, and Empires - A Gaming Den thread trying to rationalise megadungeons as monster generators and power foci. It is very good.
Some fun dungeons I've been following recently::
Stonehell - a giant behavioural experiment
Dwimmermount - a dungeon designed to channel and tap magical power
The Dim Expanse - an arcane prison
Last edited by bosssmiley; 2009-02-13 at 06:26 AM.