The bones of this zombie were weird. Odd. Wrong. Human bones don't work like that. Not that

Thoughts like these almost blotted out Esther's acts as her body performed time-polished maneuvers. Slam, back, swing.

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Half action on attempting knockdown:

(1d100)[35] + strength 42 - 10 (fatigue).

If that passes off either with me knocking him down, or with both of us remaining standing, standard attack.

(1d100)[42] vs ws 39 + 10 (fatigue) - 10 (if I knock him down)

If that hits, then (1d10+6)[16] damage.