Originally Posted by
Pramxnim
I think the save DC increase is seriously overkill. +10 DC over 9 levels to all spells that this guy casts (all of his spells are evocation anyways) is... too much. A 0th level spell cast by this guy normally has a save DC higher than a 9th level spell, not counting bonuses from a high casting attribute. I suggest lowering the DC increase to +1 at each increment and make the increases at lvls 1, 4, 7 and 10. This way it sounds more plausible.
I understand you are trying to make Evokers viable for play, but keep in mind that other classes need to shine too!
EDIT: The furious Evoker can still cast Universal spells, can't they? Since those don't belong to any schools.
EDIT 2: The bonus damage from Sudden Slot burn is the same type of energy damage as the spell dealing HP damage, is it not? It would be a nice way to boost the damage from Magic Missile then (5d4+5 + 8d6 Force damage, no save, autohit)