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Thread: [4e] The Were-Can! No, Seriously...

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    Orc in the Playground
     
    BardGuy

    Join Date
    Jan 2007

    Default Re: [4e] The Were-Can! No, Seriously...

    Okay, potion affinity might be way too good, but it something about off setting the not super greatness of Life Drop...But I'll fix it either way.

    I think I will follow your suggestion on Once a day per tier for Potion Affinity, I think it works rather well.

    How about this for Life Drop?
    Heroic: 10 + Half level + Con mod
    Paragon: 20 + Half level + Con mod
    Epic: 30 + Half level + Con mod

    let's give a high con of 20, and take some benchmarks...
    with these assumptions
    :
    • You pump everything into Con; not including an Epic Destiny boosts...
    • Average 14 + Con Score starting HP
    • Average 5 additional HP per level


    Level 1: 34 total hp, surge value: 8, Life Drop: 15, Con 20 (+5)
    Level 5: 54 total hp, surge value: 13, Life Drop: 17, Con 21 (+5)
    Level 10: 79 total hp, Surge value: 19, Life Drop: 21, Con 22 (+6)
    Level 15: 104 total hp, Surge value: 26, Life Drop: 34, Con 24 (+7)
    Level 20: 129 total hp, Surge value: 32, Life Drop: 37, Con 25 (+7)
    Level 25: 154 total hp, Surge value: 38, Life Drop: 50, Con 27 (+8)
    Level 30: 179 total hp, Surge value: 44, Life Drop: 54, Con 28 (+9)

    Not so bad with crazy Con score, makes it worth while for an encounter power...

    How about a not so great con score...?
    Level 1: 24 total hp, surge value: 6, Life Drop: 10, Con 10
    Level 5: 44 total hp, surge value: 11, Life Drop: 12, Con 10
    Level 10: 69 total hp, Surge value: 17, Life Drop: 15, Con 10
    Level 15: 94 total hp, Surge value: 23, Life Drop: 27, Con 11
    Level 20: 119 total hp, Surge value: 29, Life Drop: 30, Con 11
    Level 25: 144 total hp, Surge value: 36, Life Drop: 43, Con 12
    Level 30: 169 total hp, Surge value: 42, Life Drop: 46, Con 12

    Barely passable. But then again, you aren't pumping con either...

    This definitely makes the power worth using at least once, even without pumping con for all its worth... (Which if you aren't a warlock... or... well Warlock, you don't bother doing...) Not as good as healing word though, but then again you aren't a cleric, and this is a racial encounter power...I almost want to make it 15, 30, 50... but that's really make this race amazing healing, so that might be too much.

    As for allowing a life drop to be used in the same action as you make it... well, you could just spend another minor action? I could feasibly make it a move action and it could have a special caveat for the make to also imbibe in that same action. Otherwise I think it's easier to leave it that way, as a minor action.

    Also, I'm contemplating making "Can Form" a Minor action? What do you think?
    Last edited by Ceiling009; 2009-04-08 at 09:44 PM. Reason: Math.