Solar's save:
Fort - (1d20+26)[39]
Regardless of the result, he casts Heal on himself, bringing him up to full. And moves again, still 50' from you but now 100' from that pesky Sphere.
Solar's save:
Fort - (1d20+26)[39]
Regardless of the result, he casts Heal on himself, bringing him up to full. And moves again, still 50' from you but now 100' from that pesky Sphere.
Last edited by Vox Clamantis; 2009-06-02 at 03:27 PM.