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Roy: High-damage hits, can one-shot low and mid-level mooks. Great Cleave: After killing an opponent automatically attacks another one during the same attack. Can knock people out with the flat side of the sword. Meat shield ability to completely protect one person from enemy attacks. Strength to carry one body with no speed penalty and two at half speed. Bashes doors open. Bag of Tricks thrice per mission - send small animals to filch keys, gnaw through ropes or distract opponents with their cuteness. High visibility: big and bulky, so opponents will be quicker to notice him. Solves puzzles and riddles but half as fast as V.

Durkon: Can attack opponents with his hammer and defend himself. Healing, obviously. Dispel Magic to remove status effects from teammates or buffs from allies. Stability - place him in a passageway with his shield out and nothing short of a small crowd will be able to budge him. :D Low height - can hide behind low obstacles like shrubbery without needing to crouch like most others. Dwarven dullness - if he's alone and stands still a bunch of enemies can run by without noticing him. More dwarven dullness - enemies who identify him as an opponent but lose sight of him won't immediately recognise him if they see him again. Likewise, if someone spots him and reports him to another person, the report takes twice the usual time as the reporter struggles to outline Durkon's distinguishing features. Thor's Lightning twice per mission. Thor's Might once per mission - for a very short duration, increased size, can carry up to four bodies, can smack up to five opponents with one hit, but no increase in speed. XD

Haley: Ranged attack, can one-shot an enemy who's not aware of her or is fighting someone else. Can snipe at someone at a long range at the cost of the one-shotting ability. Dodges area blast effects like Fireballs. Picks locks, discovers traps and hidden doors, disarms traps. Twice per mission can freeze the enemy with her frost arrows instead of killing them. Jumping and climbing skills. Can move silently over any terrain and sneak by enemies, even through their line of sight if she's not too close to them. If she's alone, can bluff enemies who discover her into thinking that she's a civilian (if the circumstances fit). Can use rope to tie up KO'd enemies. Can pickpocket civilians and distracted guards for resources. If captured and tied up, can sometimes pull the seduction-headbutting trick to knock out a guard before freeing herself.

Elan: Can attack with his rapier for a small amount of damage. Can use an enhanced pun attack for much greater damage five times per mission, which also causes all enemies who hear it to stop whatever they're doing and attack him just to make him pay for the puns (so it doubles as a distraction). :D Can create an illusion that may briefly stall enemies. Can put on a puppet show (with Banjo) to capture the attention of crowds of civilians. Can use the bardic song ability to lure/distract enemies. Can enter buildings by smashing through windows with no damage. Can strip naked making enemies whom he is facing immediately turn away (making them unaware of what happens in Elan's direction) or just completely cover their eyes. Females or enemies who simply aren't bothered either won't be affected or will quickly recover and take appropriate action. In the case of the females (or, rarely, some males), the action may not necessarily be hostile.

Vaarsuvius: Useless in melee. Fireball for huge wide-spread damage three times per mission, Lightning Bolt to hit a row of enemies three times per mission. Disintegrate twice per mission - essentially one-shotting any enemy except for the BIG ones, who'll be injured and dazed but not killed. Invisibility Sphere twice per mission that briefly renders him and others invisible as long as they stay REALLY close. Works on up to five other people, but the greater the number, the greater the chance of being discovered due to noise. Explosive Runes twice per mission. Can use Blackwing to scout ahead and fetch or carry items, such as sheets with Explosive Runes cast on them to be dropped in the midst of a group of mooks. Suggestion twice per day: briefly gives control of an enemy mook. Fly spell: can be cast once per mission on himself or an ally to briefly give them the ability to fly over obstacles or reach otherwise inaccessible places but also makes them a highly visible target for every alert mook in the vicinity (unless used with Invisibility Sphere). Slim build: can hide in or move through narrow spaces that are inaccessible to others. Can move silently over any terrain. May discover spell scrolls during the mission that either replenish expended spells or provide something new. High visibility: Purple hair and bright red robes make mooks quicker to notice him. (A disguise may be worn in certain missions to prevent this.) If captured, can distract and/or bore the enemies into nodding off with a long rant. Can detect secret doors and traps like Haley, but cannot disarm them. Solves puzzles and riddles, though twice as fast as Roy. Ambiguous gender: If he is spotted by someone and then reported to another character, the report takes 150% the usual time due to pronoun trouble.

Belkar: Can hit up to four mooks (and one-shot any of them who are the weakest level) in the space of one attack. Can throw one or both of his daggers for (usually) an instant kill, but will be unarmed until he retrieves them. Climbing and advanced jumping skills. Very low height: only needs to crouch to hide behind obstacles where others would need to lie flat on the ground. Can sneak past opponents, even through their line of sight, more successfully to Haley due to his low height. Can move silently on any terrain. Can craft traps on the spot if he finds sufficient supplies (like a warehouse). Can toss other objects besides his daggers, like a lit match, a rock, etc. With a campfire or kitchen nearby, can cook a quick meal and leave it there, the smell will attract mooks who may abandon their duties and sit down to eat. If available, poison may be used. Can use Mr. Scruffy to either distract opponents with his cuteness or incapacitate enemy casters. Kissing a female enemy mook or civilian may make them leave him in peace. Can set things on fire.
I never played Commandos, but this is awesome!