No worries, I forgot too until I was looking up invocations like Beguiling Influence. It's just too forgettable.
Jaw of the Wild
Least 1rst
You gain a bite attack that deals 1d6+(1/2 STR MOD) slashing, piercing, and bludgeoning damage.
Feral Claws
Least 1rst
You nails grow sharper and tougher. You gain two claw attacks that deal 1d4+(STR MOD) piercing and slashing damage.
Great Hide
Least 2nd
Gain an enhancement bonus to natural armour (2+2/3levels. Maximum +10 at level 12). 24 hours.
Savage Horns
Lesser 3rd
You gain 1 gore attack dealing 1d8+(1/2STR MOD) piercing damage. You also gain Powerful Charge: 2d8+(STR MOD) with your gore attack.
Mighty Tail
Lesser 3rd
You gain a tail slap attack that deals 1d6+(STR MOD) bludgeoning damage. Additionally you gain a +4 racial bonus on balance checks.
Virulent Barb
Greater 6th
You gain a sting attack that deals 1d4 piercing damage and poisons the enemy for 1d6 con damage immediately and after 1 minute (Fort Save DC 16+CHA MOD)
Grasping Tentacles
Greater 7th
You gain 2 tentacle attacks that deal no damage, but allow you to perform a free grapple check with a +4 bonus on your check.