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Thread: A20 (a new type of D20, not low magic)

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    Default Re: A20 (a new type of D20, not low magic)

    These spell lists are in no particular order, in the arangement of lists and the arangement of spells in each level. I'll begin with the wizard, and then move on to the cleric, druid ect.
    1st level wizard spells
    Alarm
    Charm
    Colour spray
    Elemental orb (new spell)
    Endure elements
    Enlarge person
    Identify
    Magic missile
    Mount
    Protection
    See magic
    See secret doors
    See undead
    Shield
    Silent image
    Sleep
    Speed
    Summon monster I
    2nd level wizard spells
    Acid arrow
    Alter self
    Arcane lock
    Bear's endurance
    Blur
    Bull's strength
    Cat's grace
    Darkness
    Daze
    Detect thoughts
    False life
    Hideous laughter
    Invisibility
    Minor image
    Mirror image
    Protection from arrows
    Scorching ray
    Resist energy
    See invisibility
    Shatter
    Summon monster II
    Web
    3rd level wizard spells
    Magic circle against chaos/evil/good/law
    Dispel magic
    Explosive runes
    Fireball
    Fly
    Gaseous form
    Haste
    Hold person
    lightning bolt
    Major image
    Ray of exshaustion
    Slow
    Deep slumber
    Suggestion
    Summon monster III
    4th level wizard spells
    Animate dead
    Bestow curse
    Black tentacles
    Charm monster
    Dimonsion door
    Dimensional anchor
    Enervation
    Fire shield
    Ice storm
    Invisibility, greater
    Minor creation
    Polymorph
    Remove curse
    Scrying
    Shout
    Summon monster VI
    Wall of fire
    Wall of ice
    5th level wizard spells
    Break enchantment
    Baleful polymorph
    Cone of cold
    Dismissal
    Domination
    Feeblemind
    Hold monster
    Major creation
    Mind fog
    Overland flight
    Persistent image
    Planar binding, lesser
    Summon monster V
    Teleport
    Telekinesis
    Wall of stone
    Wall of force
    Waves of fatigue
    6th level wizard spells
    Acid fog
    Antimagic field
    Chain lightning
    Circle of death
    Create undead
    Contingency
    Destroy undead
    Disintergrate
    Dispel magic, greater
    Flesh to stone
    Permanency
    Planar binding
    Programed image
    Shadow walk
    Suggestion, mass
    Summon monster VI
    True seeing
    Last edited by Anonymouswizard; 2009-11-18 at 01:06 PM.
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